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17 Bit Software 6: Level 6
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17 Bit - Level 6 (1998)(Epic Marketing)[!].iso
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!groovygames!
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zerogravity
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zerogravity.docs
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1997-05-11
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2KB
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72 lines
============================================================
Z E R O G R A V I T Y
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The game
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Zero Gravity is a pretty simple affair, just guide your
spaceship through the tunnels without crashing into any
walls, and within the time-limit. Players with the best
times get their name in the oh so cool hall of fame. Gee.
Pressing fire accelerates your ship, releasing it slows you
down. Moving the joystick moves your ship up/down and
left/right. Could it be easier ?
System Requirements
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o AGA system
o Fast-RAM
o PAL monitor
o Joystick
The game was tested on a A1200 with a 28 Mhz M-Tec 68030
accelator board and 4 Mb Fast-RAM. On this config the game
runs in about 25 frames/second. On a base A1200 the game is
totally unplayable. It might be playable on a base A1200
with an extra meg of Fast-RAM, tough.
You don't need any additional files, libraries, fonts or
whatever. Install Zero Gravity on your harddisk by simply
dragging the drawer to wherever you want it.
Blah Blah
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Zero Gravity was written early 1997 by Matthijs Hollemans in
100% hardware hitting assembly code (which probably explains
why the game won't work on many configurations ;). Pretty
lame, I know.
Anyway, the Chunky-2-Planar Blitterscreen code was written
by Juergen 'Rally' Fischer. Other parts of the code (like
ProTracker player routines) were ripped from various
sources.
The intro tune was written by Zoltar/Doom. Radium composed
the in-game music. I don't really know these guys, I just
grabbed these modules of some CD's. Hope y'all don't mind.
I have included the source to this game so all you c0d3rz
can have a good laugh. The needed graphics-files,
lookup-tables and other stuff are not included, though.
Hehe.
This game could have been a whole lot better, but I lacked
time to do it all like it should have been done. Sorry, but
I hope you have some fun playing this after all...
Legal shit
~~~~~~~~~~~~ ~~~~ ~~~ ~~ ~
Zero Gravity is freeware, so if you paid for it you were
ripped off ;) This game may be included on any kind of
compilation and distributed in any kind of way. Nice, eh.
Oh yeah, I'm not responsible for anything. Never.
Have fun!